Top Selling Famous Recommended Books of Advance Computer Programming

Top Selling Famous Recommended Books of Advance Computer Programming

In this post, we will see a list of some famous books on formal methods in software engineering and Computer Science.

S.NO Book Name Author Name
1 Advances in Financial Machine Learning Marcos Lopez de Prado
2 Game Audio Programming (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES) James Boer
3 Optimal Power Flow Using Evolutionary Algorithms (Advances in Computer and Electrical Engineering) Provas Kumar Roy and Susanta Dutta
4 Blockchain Technology: Platforms, Tools and Use Cases, Volume 111 (Advances in Computers) Pethuru Raj and Ganesh Chandra Deka
5 Deep Learning and Convolutional Neural Networks for Medical Image Computing: Precision Medicine, High Performance and Large-Scale Datasets (Advances in Computer Vision and Pattern Recognition) Le Lu and Yefeng Zheng
6 Gamification-Based E-Learning Strategies for Computer Programming Education (Advances in Game-based Learning)  Ricardo Alexandre Peixoto de Queirós and Mário Teixeira Pinto
7 Python for Tweens and Teens (Black & White Edition): Learn Computational and Algorithmic Thinking Aristides S Bouras and Loukia V Ainarozidou
8 SQL: The Ultimate Beginners Guide: Learn SQL Today Steve Tale
9 Quadratic Programming with Computer Programs (Advances in Applied Mathematics) Michael J. Best
10 Autonomous Intelligent Vehicles: Theory, Algorithms, and Implementation (Advances in Computer Vision and Pattern Recognition) Hong Cheng
11 Guide to 3D Vision Computation: Geometric Analysis and Implementation (Advances in Computer Vision and Pattern Recognition) Kenichi Kanatani and Yasuyuki Sugaya
14 Denoising of Photographic Images and Video: Fundamentals, Open Challenges and New Trends (Advances in Computer Vision and Pattern Recognition) Marcelo Bertalmío
15 Advances in Computer Application and Signal Process Janahanlal Stephen Ph. D.
16 Decision Forests for Computer Vision and Medical Image Analysis (Advances in Computer Vision and Pattern Recognition) Shotton, J and Antonio Criminisi
17 Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game with Unity. [Second Edition, November 2017] Patrick Felicia
19 Python and Algorithmic Thinking for the Complete Beginner: Learn to Think Like a Programmer Aristides S Bouras and Loukia V Ainarozidou
20 JavaScript: The Ultimate Beginners Guide: Start Coding Today Steve Tale