Racing Car AR Game Project in Android or C Sharp – SRS Document

Racing Car AR Game Project in Android or C Sharp – SRS Document

Project Domain / Category:

Android Game Programming

Abstract/Introduction:

Augmented reality is defined as “an enhanced version of reality created by the use of technology to add digital information on an image of something.” AR apps use your phone’s camera to show you a view of the real world in front of you, then put a layer of information, including text and/or images, on top of that view.

AR is all about superimposing computer-generated images on top of your view of reality, thus creating a composite view that augments the real world as explained in the following image:

In this game, you will have a racing car appearing around you in a virtual space. You can watch through the camera and actually can drive the car with controls appearing on the screen in your living space.

The overall effect should be such that you are actually playing with the remote control car in the real environment.

Functional & Non-Functional Requirements:

There will be two stages of the game:

Stage 1

In this stage, a car with all car controls should appear in the vicinity as shown in figure 1. The user can actually drive the car as if it is remote-controlled. The car should actually avoid the objects in the space and should not pass through it.

There could be three chances to play. If your car happens to hit these actual real-world obstacles like the chair in the image, there should be a loss of a chance to play.

There should be proper sound effects related to the car movements. You may show scratches on the floor for rough driving. Suitable background music should be played at the end.

Stage 2

In this stage you may add hurdles and tracks in the environments as shown in fig 2 and the car should actually be able to move above/below them. The cars can also roll down from these added objects like hanging bridges, so the overall effect should be such that as if a real car is moving over or below them.

Tools:

Unity 2018.1 or any suitable version

Development Language:

C# (C sharp) or Android